UnityEngineFire VFX2022-09

With VFX Graph in Unity for HDRP
VFX GraphHDRPVFXUnity
View on GitHub

Implementation

  • Flip book animation using a sprite sheet, a flip book player and normal maps
  • Particles with random velocity, angle, lifetime and evolving size over life.
  • Quads always facing the active camera.
  • Wind and Drag forces applied over the particles.
  • Color Multiply and Color over life.
  • Lighting using a Point Light.
  • Sparks effect implemented with a secondary particle system.