UnityEngineGround Slash VFX2022-09

With VFX Graph in Unity for URP
VFX GraphURPVFXUnity
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Implementation

  • Modeling of the 3D Meshes for the Slash and the Debris.
  • UV Mapping for the gradient texture of the Slash mesh.
  • Utilize VFX Graph
  • Spawning particles over distance, so the VFX leaves a trail of debris.
  • Decals to leave a burning effect on the ground/geometry.
  • Programming to snap the VFX to the geometry it goes over, to make it adjust dynamically to it.
  • Debris with random velocities, gravity and collision with plane.
  • First Person Character Controller with Input System to simulate the player using the VFX.