The Star Cat2022-07
Published Mobile Game for iOS & AndroidI am the solo indie developer on the project. Managed everything from conception, art & programming until deployment in AppStore and PlayStore.
A stylish 2D Side-Scroller with a cat character that shoots a weapon. The player has to destroy enemies and avoid obstacles.
The game is developed in Unity3D engine.
Implementation
- Gameplay programming and behaviors for Unity with C#.
- Designing architecture for testability and reusability of systems.
- Dependency injection using Zenject.
- Game mechanics, enemy attacks with the command pattern and coroutines.
- 2D Animations using Unity Animator / Mecanim.
- UI elements and animations.
- Optimization of sprite assets for reduced app bundle size, sprite atlases.
- Integrating audio assets from the Asset Store, working with AudioSources and Mixers.
- Unity Ads, integrating the SDK and managing the Unity Ads dashboard configs.
- CI/CD with Unity Cloud Build and integrating with the APIs of PlayStore/AppStore for automated deploy of builds.
- Unit Tests for EditMode/PlayMode.
- TestFlight in the AppStore and internal testing tracks in the PlayStore.
- Production deploy of apps in the PlayStore Console and the AppStore Connect.
- AssetBundles and LoadAsync for memory usage optimization.
- ScriptableObjects.